Monday, July 19, 2010

TPACK

Here is the link to my TPACK paper.



Wow, at first that source article threw me for a loop! It was so hard to digest! I could only get through to about page 4 every time I tried to start it! I found, however that it was easier to read after having completed the assignments for this course. I really realized what they were driving at. I didn't like all the pedagogical jargon they threw in there and found about half really really informative, but all in all, it was a good article.

I really feel like in addition to all the new skills we learned and tools we explored, I learned the most about myself. The instructor was right, I went through a myriad of emotions during this course, elation, extreme frustration, doubt, and pride. In the end, I do feel better equipped to meet the future head on! (and in this case, the future is meeting me this fall with teaching my first online course!) Some things I will use, and some I will not, but I feel that I have benefitted from learning about them all. I was skeptical when I started this course, but no matter what grade I receive, I have taken something away and that, to me, is what is most important.

Sunday, July 18, 2010

Google forms

Here is the link to my Google Forms survey.

I really like this application! This survey is one I plan to use when teaching online for the first time this fall. I have taken both the six-week training course and the Vista Bootcamp, and both recommend giving a computer-aptitude test to determine how comfortable students are with being in an online learning environment, much like we did for this course. When teaching face to face, I have always given a diagnostic test to see where students fall in terms of what their prior knowledge is. This is an easy way to do just that. I plan on also giving a more course-specific survey to see how much they know about the subject. My main concern for teaching online is first-time students who have no idea how much work is involved. This survey will hopefully weed out those who may not feel the online environment is best for them.

I like how this application gives results in a spreadsheet. This way, data culled from given answers is easily accessible and put to greater use.

Here is a link to the results. Hopefully someone will take it and give me some!


ISTE-NETS related:

2.Design and Develop Digital-Age Learning Experiences and Assessments

d. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.

I think this is a good tool for providing true assessments. Is there a way to make the students aware of data collected? Did they all miss the same question? I think there are ways to do this through Black Board. I like also with Google Forms there are a myriad of question types to choose from. This will give the instructor more flexibility when creating authentic assessments.


3. Model Digital-Age Work and Learning


a. demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations.
By assessing, one finds out what the students know and can therefore better the way they communicate educational goals.
b. collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.
If students are taught how to use this tool, they could create assessments for themselves and their peers. Sometimes you are hardest on yourself. So making a test you knew you or your friend had to take can up the competitive ante. Plus, by rephrasing information in the form of a question, students can see how lessons are communicated. Also, teachers can glean information from student created surveys and tests to see what kinds of questions they would ask each other and perhaps model questions in that mode.
c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats.
d. model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.

Friday, July 16, 2010

Jeopardy!

History of Modern Design Jeopardy Template

Here is my link to my Jeopardy game! I love Jeopardy, so this was a lot of fun for me. I need to learn to just jump in, because this was another assignment I thought I was going to have difficulty with and it ended up being really easy to create! It also gave me some food for thought about what kind of material I will be looking to test on. I wish I could have made it more complicated, with multiple part answers, but that was a part of my challenge, to simplify. I guess the format is better geared towards secondary environments, but college students can still have a lot of fun with it. It is a good way to quiz yourself and a lot more fun than flash cards!

ISTE-NETS associated:

1) Facilitate and Inspire Student Learning and Creativity

a. promote, support, and model creative and innovative thinking and inventiveness.
b. engage students in exploring real-world issues and solving authentic problems using digital tools and resources.
c. promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes.
d. model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.

I think this assignment models all of these. One could assign it to a group, and they have to collaborate on the questions, with each group taking a different chapter. This way, students can get a lot of diversity in their questions and responses. They can also peer test, which students enjoy. It can also lend insight to what the teacher goes through, and the teacher can learn from the students by what kinds of questions they ask, and therefore what they feel is most important.

2.Design and Develop Digital-Age Learning Experiences and Assessments

a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.

b. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.
c. customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.
d. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.

Any assignment that differs from the norm is sure to engage a student. I LOVED playing games for review. It fed my thirst for trivia and my competitive side. If this technology is share with the students, they could use it in place of flash cards or even swap games on the same subject to get a different point of view. I like the give and take nature of this program. You present an answer, and you get the correct response. It also engages in several different learning styles including kinesthetic ones!

Lots of fun!

Wednesday, July 14, 2010

Here is my PSA on cyberbullying. You can also link to it here.

I have to say that I like the way this finished product looks, but I'm afraid mine is not as polished. I wish it were better, but I re-recorded my voice-over some many times! It was hard matching images to dialogue as well. My voice cuts out in some places. Argh! I'm no perfectionist, but I know I could spend a whole week on this and still not be satisfied. It was the same with the prezi! I knew I just had to cut it off at some point and be happy. I hope it looks OK!

I was terrified of this assignment when I first read about it and put it off for a long time. But when I started, it was really easy. But, like I said, lots of nuances and tweaks I wanted to make right!

As an educational method, I think this is great. You could make an entire lecture this way, complete with text and voice. I like that the program seamlessly flips the images for you. This format works for me and my content area because it is largely image-based.

Subject matter aside, I had fun doing this assignment and I will most likely use this format in the future!

ISTE-NETS associated with this assignment:


1. Facilitate and Inspire Student Learning and Creativity

a. promote, support, and model creative and innovative thinking and inventiveness.
b. engage students in exploring real-world issues and solving authentic problems using digital tools and resources.
c. promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes.
d. model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.

I feel this assignment models all four of these points. Students have to be creative, conceptual and show planning. There is room to explore real world issues, as we did with the assignment. It is a good way for students to share and explore other videos.


2. Design and Develop Digital-Age Learning Experiences and Assessments

a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.

b. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.
c. customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.
d. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.


Again, I feel this assignment reaches many different learning styles. Auditory, visual, text-based and kinetic.

3. Model Digital-Age Work and Learning

a. demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations.
b. collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.
c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats.
d. model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.

This is an effective communication tool, that can be shared and viewed by many.




5. Engage in Professional Growth and Leadership

a. participate in local and global learning communities to explore creative applications of technology to improve student learning.

b. exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing the leadership and technology skills of others.

c. evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning.

d. contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community.

Through this kind of technology, teachers can expand their arsenal of effective teaching methods and keeps them on the cutting edge, and students interested.

Tuesday, July 6, 2010

Prezi

Here is the link to my prezi.
Wow. That took some doing. It was a lot of trial and error. I didn't get the scale function on the zebra until the very end. I was going around in circles instead of dragging the circle out. I blame Apple for the circular motion default. I couldn't figure out how to save, my scaling is off and it all looks crooked to me. Unfortunately, I'm not going to attempt to fix it because I'm afraid I will mess it up! Its going to stay how it is!!
I have to say, I'm still a Power Point girl. I understand the benefits of Prezi and am glad I learned about it, but I am more comfortable with Power Point and will continue to keep using that as my presentation of choice. Especially now that I know how to do more with that application!

Prezi is similar to Power Point because they are both ways to get information across in a presentation format. It is different because the information Prezi presents is all on one page. And can be accessed in a manner like a flow chart. I like it and plan to practice more, but like I said, I feel more comfortable with the old standard.

I guess advantages to Prezi would be that it presents all the information in one go. It also follows an interesting format that could be more engaging to more kinetic learners. Personally, I found it a little disconcerting and made my head spin a little!

ISTE-NETS linked to this assignment:

1.Facilitate and Inspire Student Learning and Creativity
a. promote, support, and model creative and innovative thinking and inventiveness.

This will help students stretch their creative muscles by creating an engaging, educational presentation.

c. promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes.
This means that students can exercise conceptual thinking and big picture ideas.


2. Design and Develop Digital-Age Learning Experiences and Assessments

a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
c. customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.
I do think this will engage different styles of learning with the incorporation of text, images, and movement.
d. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.
Any more new technology that teachers and students are exposed to will encourage forward thinking, adventurous teaching methods and more confidence in the classroom.